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PC and Console Patch Notes for 11/12/19

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  • PC and Console Patch Notes for 11/12/19



    Console

    Event Campaign:


    Event Campaigns are a new multi-event system where players can participate in a series of upcoming events in order earn a coupon for a Tier-6 Starship of their choice from the Phoenix Prize Pack!
    To kick things off, the Kobayashi Maru Featured Task Force Operation will be the first of a series of events to contribute towards Event Campaigns.
    Players may earn 50 Event Campaign Progress for each day they participate in an eligible event.
    Additional Event Campaign Progress can be earned by participating in Bonus Days, after the Grand Prize of an eligible event is claimed.
    Updates include:

    There is an entire tab in the Events UI now dedicated to explaining and celebrating this ongoing activity, as it spans multiple Events that will come and go.
    The amount of Event Campaign Progress required to claim the prize is 2100.
    Buying out an eligible event will include up to 700 Event Campaign Progress.

    Each event’s buyout only grants as much Event Campaign Progress as is relative to the amount paid, after pro-rated discounts are applied. This means that paying half price, (because you participated in 7 out of 14 of the required days so far) will grant you 350 Event Campaign Progress. Essentially, you get what you pay for.


    There will still be Bonus Campaign Progress days (formerly “Bonus Coupon Days”), but they will be less frequently present than the previous iteration, and less predictable.




    For more information, please visit the “Can You Pass Starfleet's Ultimate Test?” blog at: https://www.arcgames.com/en/games/xb...timate-test%3F

    Event:


    Kobayashi Maru Returns!:

    The Kobayashi Maru returns as a Featured Task Force Operation!
    This event will last for 3 weeks and Captains can earn an all new reward!
    Kobayashi Maru Updates:

    The minimum level for participation has been removed.

    All characters must have completed their Tutorial Experience.
    Romulan and Jem’Hadar characters must have chosen a primary allegiance.
    TOS-era and DSC-era characters must have traveled to the appropriate timeline.


    There will no longer be a “Timed” and “Untimed” version of the TFO.
    The event version will automatically complete and award rewards when Wave 6 is complete.

    You must complete Wave 6 to earn your Daily Progress and Event Campaign Progress.


    The failure condition of having all players dead simultaneously, or of having the E.C.S Kobayashi Maru sustain fatal damage, have been removed from the Event version of the map.

    These conditions remain on the “infinite” version of the TFO only.






    Rewards:

    All players may complete the Kobayashi Maru FTFO in order to earn their Daily Progress once every 20 hours, in addition to TFO’s standard rewards.
    Earn a total of 14 days’ worth of Daily Progress to become eligible to claim all of these rewards:

    Kobayashi Maru Transponder (and Account-Wide Unlock for Reclaim).
    50,000 Dilithium Ore (once only).
    3x Featured TFO Reward Boxes (once only).
    Each gives a choice of 1x Specialization Point or an Enhanced Universal Tech Upgrade.


    Bonus Rewards:

    After claiming the Grand Prize, you will unlock the option of earning additional Dilithium Ore each day, beginning at 2,500 Dilithium Ore for the first day’s completion.


    Zen Buyout Option:

    For players interested in instantly completing the Kobayashi Maru FTFO event, we will be offering an updated method for buying out.

    Within the new Event UI, an option will be presented that allows you to purchase the remaining progress that you need, for a scaling amount of Zen.




    A Second Chance:

    Progress after the Event has ended will remain in an all new Second Chance interface, allowing the option to buyout rewards long after the Event has expired.




    Kobayashi Maru Transponder:

    The Kobayashi Maru Transponder is a new reward for completing the Kobayashi Maru on 14 different days.
    This device is capable of summoning the E.C.S. Kobayashi Maru to your position across the vast distances of space.
    When utilizing this device in Sector Space, the crew of this fabled ship appears and offers services such as Bank Access, Mail Access, and more.
    When utilized while in system space, the Kobayashi Maru will arrive to aid in whatever conflicts you might be facing by way of dropping Resupply Pods periodically that will provide combat boosts to you and other nearby players.
    Obtaining the Section 31 Heavy Phaser Rifle on any character on your account will unlock the ability to reclaim the item on other characters, via the Reclaim tab of the Dilithium Store.

    You may only reclaim this item on characters that do not already own one.






    For more information, please visit the “Can You Pass Starfleet's Ultimate Test?” blog at: https://www.arcgames.com/en/games/xb...timate-test%3F

    Legacy Progress:


    Veteran players that have participated in previous Featured TFOs may still be in possession of multiple “Featured TFO Commendation” items, which are no longer used in the new Event System.
    Players that still have these will be able to turn them in for Daily Progress and Event Campaign Progress.

    Each upcoming eligible event will have an option to Apply Legacy Progress to the requirements present.
    For those of you who had past Featured TFO projects still slotted in the old Event Reputation UI, those projects will be auto-completed, granting you the rewards.




    General:


    Resolved an issue that was preventing the Polytrinic Acid Horta from being reclaimable.
    Resolved an animation issue when transwarping in sector space while piloting the Crossfield class.


    Content:


    Episode Updates "Frozen":

    Addressed an issue that prevented progress while following the Reman scout.
    Resolved an issue that blocked progression when using the mining laser.
    Addressed an issue that could make Obisek unwilling to talk to the player at the end of the mission.
    Resolved an issue that could prevent completion of the mission, based on certain choices made during the mission.




    Systems:


    Both Normal and Advanced versions of "Infected: Manus" are no longer eligible for Random TFO inclusion.
    Resolved an issue that caused Hangar Pets to have worse stats while at two stars than at one star.
    Resolved an issue that prevented Unstable Anomalies from working with some Anomalies.
    The Temporal Raider, Temporal Dreadnought, and Temporal Multi-Mission Science Vessel no longer have a registry prefix by default when commissioned.
    Resolved an issue that prevented the Somog duty officer from rewarding Gold-Pressed Latinum.
    Resolved an issue that prevented the turrets from very rare Polaron Beam Turret kit modules from attacking.
    Resolved an issue that caused Dual Heavy Altamid Plasma Cannons to use Cannon Rapid Fire 3 under the effects of Cannon Rapid Fire 1 and vice versa.
    Resolved an issue that caused Piezo-Polaron Dual Beam Banks to have incorrect visuals during Beams: Overload.
    Resolved an issue that prevented the Mirror Escort Carrier from being commissioned with the Graviton Implosion Projector equipped. Players affected by this issue can claim that weapon from the reclaim store.
    The passive boosts on the Rebounding Resonant Frequencies Universal Console now scale with the player's level.


     

    PC

     

    Event Campaign I – Part 2:


    Event Campaigns are a new multi-event system where players can participate in a series of upcoming events in order earn a Zen Store coupon for a Tier-6 Starship of their choice!
    Into the Breach Task Force Operation returns as the second in a series of events contributing towards the Event Campaign.
    Players will also be able to earn progress toward the completion of this Event by choosing to participate in a number of Patrol Missions that have been especially re-mastered for this Event.
    Face off against Voth forces in any of these re-imagined space encounters:

    “Blockade Runner” – Zahl System
    “Tempting Targets” – Kinbar System
    “Aftermath” – Nassordin System

    Each of the above Patrols will account for one half of the Daily Requirement needed to fulfill your Event Progress for the day, while completing the TFO “Into The Breach” grants full Daily Progress with a single run.




     Additional Event Campaign Progress can be earned by participating in Bonus Days, after the Grand Prize of an eligible event is claimed.


    For more information, please visit the “Once More Unto the Breach!” blog at: https://www.arcgames.com/en/games/st...etail/11297943

    Event:


    Into the Breach Task Force Operation:

    Into the Breach returns as a Featured Task Force Operation!
    This event will last for 3 weeks and Captains can earn an all new reward!
    Complete the TFO on 14 different days to earn the, Console – Universal – Voth Power Subcore, in addition to marks, dilithium, and three Featured TFO Reward Boxes.
    This box gives your choice of an Enhanced Universal Tech Upgrade or a Captain Specialization Point Box.
    There will be a buyout option associated with the Event, which can be purchased from the Zen Store to receive 10 Featured TFO Commendations and 1 Ultimate Tech Upgrade.


    Rewards:

    All players may complete Into the Breach FTFO in order to earn their Daily Progress once every 20 hours, in addition to TFO’s standard rewards.
    Earn a total of 14 days’ worth of Daily Progress to become eligible to claim all of these rewards:

    Console – Universal – Voth Power Subcore (and Account-Wide Unlock for Reclaim),
    50,000 Dilithium Ore (once only).
    3x Featured TFO Reward Boxes (once only).
    Each gives a choice of 1x Specialization Point or an Enhanced Universal Tech Upgrade.


    Bonus Rewards:

    After claiming the Grand Prize, you will unlock the option of earning additional Dilithium Ore each day, beginning at 2,500 Dilithium Ore for the first day’s completion.


    Zen Buyout Option:

    For players interested in instantly completing the Into the Breach FTFO event, we will be offering an updated method for buying out.

    Within the new Event UI, an option will be presented that allows you to purchase the remaining progress that you need, for a scaling amount of Zen.




    A Second Chance:

    Progress after the Event has ended will remain in an all new Second Chance interface, allowing the option to buyout rewards long after the Event has expired.




    Console – Universal – Voth Power Subcore:

    The Voth Power Subcore Universal Console is a new reward for completing the Into the Breach on 14 different days.
    Create a replica of Voth Power Crystal technology, in the form of a construct, attacking up to 3 targets at a time with powerful plasma expulsions.
    This console also provides a passive boost to Starship Shield Capacity, and an amount of Shield Hardness which scales up as current remaining Hull Capacity is depleted during combat.
    This console may be equipped on any ship, in any console slot. You may only equip one of these mods on any single ship.
    Obtaining the Voth Power Subcore on any character on your account will unlock the ability to reclaim the item on other characters, via the Reclaim tab of the Dilithium Store.

    You may only reclaim this item on characters that do not already own one.






    For more information, please visit the “Once More Unto the Breach!” blog at: https://www.arcgames.com/en/games/st...-the-breach%21


    Legacy Progress:

    Veteran players that have participated in previous Featured TFOs may still be in possession of multiple “Featured TFO Commendation” items, which are no longer used in the new Event System.
    Players that still have these will be able to turn them in for Daily Progress and Event Campaign Progress.

    Each upcoming eligible event will have an option to Apply Legacy Progress to the requirements present.


    For those of you who had past Featured TFO projects still slotted in the old Event Reputation UI, those projects will be auto-completed, granting you the rewards.




    For more information, please visit the “Once More Unto the Breach!” blog at: https://www.arcgames.com/en/games/st...etail/11297943

     

    General:


    Resolved an issue that was causing the Kobayashi Maru Welcome screen to be inaccessible when first logging in.
    Dual Pistol weapon bolts now display as intended when fired by NPCs.
    Flipped the MSD of the Enterprise J so that it no long appears upside down.


    Content:


    Resolved an issue during the Episode, “Beneath the Skin”, which could prevent progression when playing on a team when accessing the Simulator.


    Systems:


    The Infinity Box has been updated to include offerings from The Section 31 lockbox.
    Resolved an issue where Kit Modules awarded at Gold would improperly display lower-rarity results projected with Max Upgrades.
    Resolved an issue that caused the Damage over Time effect of the Plasma Blastwave Turret to deal Toxic Damage.

     It now deals Plasma damage, as intended


    Resolved an issue that was preventing Discovery themed weapons from being salvageable.
    Resolved an issue that caused the Miracle Worker kit module Technical Mishap to deal Kinetic Damage, instead of Electrical Damage as intended.
    Resolved an issue where the Intel kit module, “Incite Chaos”, wouldn't properly end after the duration expired.
    Resolved an issue where Cryonic Pulse's knockback resist was reducing the duration of its root improperly.
    Resolved an issue that could prevent players from equipping the Crystalline Spike and Crystal Prism kit modules at the same time.


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