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  • Are you Folding@thome? You better hope not!

    Are you Folding@thome? You better hope not!

    With the sudden onset of COVID-19, and enthusiasts desire to help using the popular distributed computing platform 'folding@home', some have seen this as a disgusting opportunity possibly on par with the people buying mass supplies of resources and then reselling them with 400%+ markup.




    Quote





    With the rise in popularity of Folding@home, security researchers at ProofPoint have discovered a new phishing campaign that
    ...
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  • GN special report on the state of PC Hardware Manufacturing (H1 2020)

    GN special report on the state of PC Hardware Manufacturing (H1 2020)

    The Lawyers Made Me Mention This: General discussion and chat related to COVID-19 are to be made in the official C19 thread





     




     












    Quote





    Abstract




    When we left for Taiwan, the situation was only just developing in the US, and Taiwan had things
    ...
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  • Google I/O Officially Cancelled

    Google I/O Officially Cancelled

    Source: Google I/O




     




    Google has officially announced through their Google I/O website, that the annual event is no longer going ahead, citing that the decision was made after local Bay Area counties - in which Google is headquartered in Mountain View, California - ordered residents to stay at home.




     




    Google have re-assured us by advising that their attention...
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  • Doom Eternal PC graphics card benchmarks (Vulkan)

    Doom Eternal PC graphics card benchmarks (Vulkan)

    This is the follow up to the acclaimed 2016 game. Doom Eternal by id software uses the idtech 7 engine. Graphics pipeline is natively Vulkan based, no fallback option for older DirectX or OpenGL versions. id software has developed a good reputation for being extremely technically proficient, the John Carmack legacy is still alive in the company. Their games tend to perform smoothly while looking good and making the most of available resources.




     

    ...
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  • DX12 Ultimate unveiled

    DX12 Ultimate unveiled

     




    source: https://devblogs.microsoft.com/direc...x-12-ultimate/




    via:




    https://www.anandtech.com/show/15637...en-feature-set




      https://community.amd.com/community/...tx-12-ultimate




      ...
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  • Netflix cut streaming quality in Europe

    Netflix cut streaming quality in Europe



    Quote





    Netflix will reduce the streaming quality of its service in Europe for the next 30 days.




    The move is aimed at reducing the strain on internet service providers.






    https://www.bbc.co.uk/news/technology-51968302




     




    Quote




    ...
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  • World's first fully ray traced game (mod) released

    World's first fully ray traced game (mod) released

    Due to the computational cost it is now accepted that it's going to be a few more generations of GPU hardware before game developers can get good performance from lighting engines which are fully reliant on ray tracing. Until then ray tracing will have it's place in order to enable a few special effects or enhancements as we have seen in Battlefield V albeit at the cost of smooth framerates.




     




    So what if want a fully ray traced...
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  • Fold the note again - New flagship Samsung phones mentioned in Kernel

    Fold the note again - New flagship Samsung phones mentioned in Kernel

    Multiple codenames were mentioned, hinting an upcoming Note 20, fold 2 as well a W20 (Chinese Fold variant)




    Quote





    few weeks after the announcement of the Galaxy S20 series, Samsung released the kernel source code for the Exynos and Snapdragon S20, S20+, and S20 Ultra. In the Snapdragon Galaxy S20’s kernel source, we found references that we believe refer to the Samsung Galaxy Note 20 and Galaxy Fold 2 with the
    ...
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  • Physically push and pull everywhere - github now on mobile

    Physically push and pull everywhere - github now on mobile

    Available on both android or iOS




    Quote





    At Universe, we announced GitHub for mobile as a fully-native GitHub experience on iOS and Android. Now, you can stay in touch with your team, triage issues, and even merge code, right from your mobile device, anywhere.




    Your response to the beta has been incredible—beta testers have commented on, reviewed, and merged nearly one hundred
    ...
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  • Closing the binders won't save you - using ultrasonic sounds to hack phones

    Closing the binders won't save you - using ultrasonic sounds to hack phones

    First tested in 2017, researches have further investigated the usage of ultrasonic sounds to compromise mobile phone functions.




    Quote





    Voice assistants allow smartphone users to snap a photograph or send a text with a spoken command. Yet they also potentially let hackers do the same things by bombarding the device’s microphone with ultrasonic waves (sounds with frequencies higher than humans can hear). Researchers
    ...
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  • Time to SET It down - distributed computer project ends after 21 years
    by Dudicrous
    While everyone is focused running folding @home, another computing project has finally ended after years of running.




    Quote





    SETI@home has announced that they will no longer be distributing new work to clients starting on March 31st as they have enough data and want to focus on completing their back-end analysis of the data.




    SETI@home is a distributed computing project where
    ...
    Yesterday, 06:31 PM
  • IAM a way to abuse APIs to track users AMA - Study finds 1/3 of Top Google Play apps likely abusing the IAM API for profiling
    by Dudicrous
    Source:

    ZDNet




    Whitepaper




     




    Summary:

    APIs designed to help ensure app compatibility have been found to be used for device profiling instead. There is no current way to block this fingerprinting method, and most developers don't seem to know 3rd party code in their apps is doing it.




     




    Media (click...
    Yesterday, 08:58 AM
  • HPE warns of firmware bug that bricks SSDs after 40,000 hours
    by Dudicrous





     




    Hewlett Packard Enterprise (HPE) has warned that certain solid state drives will brick after exactly 40,000 hours (4 Years, 206 Days, and 16 Hours) of service due to a firmware bug. Assuming the products entered service soon after being bought that would place failures to start happening in October. There is a firmware update available, but If the drive fails in this manner there is no fix and the data is currently not recoverable....
    Yesterday, 05:11 AM
  • Connecting people more time than Gabe Newel - Nokia phones refreshed
    by Dudicrous
    Other than the previously mentioned expressmusic 5310 and budget C2, Nokia has further annouced new smartphones, refreshes or last year models: 8.3, 5.3, 1.3




    Quote





    To expand its portfolio, HMD Global has launched three smartphones that also includes the company's first 5G smartphone- Nokia 8.3 5G. In addition to that, Nokia 5.3, Nokia 1.3 and one feature phone Nokia 5310 are also unveiled. 


    ...
    Yesterday, 05:03 AM
  • [Folding@Home] [Twitter] F@H has now broken the exaflop barrier!
    by Dudicrous
    From PC Master Race:













    This is absolutely incredible! Here we were a week ago at 470 PFLOPS of processing power. Now, it has nearly doubled. Though there are still issues, it is amazing at how much not only LTT has responded, but the enthusiast and gaming community! The real question is: Can the F@H team actually keep the beast fed? So far there is are still issues with getting WU and also sending...
    Yesterday, 04:50 AM
  • Youtube to Reduce Default Playback Resolution to 480p Globally
    by Dudicrous
    DVD res is making a comeback yo!









     




    TLDR :


    • Spoiler





       
      • Corona quarantine increased general video streaming traffic.
      • YouTube traffic being among one of them.
      • YouTube is deciding to lower automatic playback resolution from HD to 480p to deal with ISP stress.
      • You can manually change it to HD.
      • But default Playback
    ...
    Yesterday, 04:49 AM
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