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Valve blocks Epic Games and Tim Sweeney from exclusivizing any more Steam games

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  • Valve blocks Epic Games and Tim Sweeney from exclusivizing any more Steam games


    Valve have updated their Steam Distribution Agreement terms to prevent Epic Games or another company from exploiting Steam's userbase and storefront by advertising and building popularity for an upcoming game on Steam and then forming an exclusivity deal that restricts the game to another platform while not delivering the game to Steam's users.




     












     




    The new stipulation in the Steam Distribution Agreement requires that products for which a publisher has created a Steam store page must be released on Steam no later than they are released on other PC platforms. Valve's new policy also mandates that any patches for Steam versions of games receive are delivered to Steam no later than they are to other PC platforms.




     








     




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    2.1 Delivery: Company shall submit the Applications to Steam for release no later than the first commercial release of each Application or Localised Version or, if already commercially released as of the Effective Date, within thirty (30) days of the Effective Date. Thereafter, Company shall submit to Steam any Localized Versions and Application Updates (in beta and final form) when available, but in no event later than they are provided to any other third party for commercial release. Company shall provide these copies in object code form, in whatever format Valve reasonably requests.






     




    This is potentially not the first move Valve have made to stymie Epic Games' poaching of games already marketed on Steam. In late November of 2018, just one week before Epic Games announced their own store for 3rd-party games, Valve lowered their store fees, possibly out of having a forewarning that EGS was about to offer a much lower store/game publisher revenue-split. However, EGS' store fee isn't necessarily lower than Valve's after all the details are factored in.




     




    I believe this is a very good move by Valve and one that serves the interest of not only Valve but also gamers who don't want their interest in an upcoming game abused by having it plucked into exclusivity by EGS after Tim Sweeney notices it's becoming popular on Steam, or who just don't want to see the anti-consumer practice of exclusives, period.




     




     




    More information about Tim Sweeney's flip-flopping attitude towards exclusives, walled-gardens, and competition / anti-competition practices are provided in this blog post:




     





     



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